European Online Gambling Market
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Reading Time: 4minutes
*Online Gambling Market Size
*Sports Gambling Market
*Is Stock Market Gambling
*Online Gambling Market
DUBLIN-(BUSINESS WIRE)-The ’Europe Online Gambling Market - Growth, Trends, and Forecast (2020-2025)’ report has been added to ResearchAndMarkets.com’s offering.The European online gambling.
Due to all types of restrictions on social gathering and physical attendance in many brick-and-mortar businesses, the global online gaming and gambling markets have ballooned in 2020. As gambling becomes more and more of an online activity, markets such as the European Union are projected to grow at about 10% per year, and increase to nearly US$35.5 billion by 2022, up nearly 32% from its 2018 numbers. Globally, the online gambling market is projected to reach US$160 billion by 2026. The European market is seen as far more regulated than any other, with the Western side catching up to the Eastern market revenue-wise. But for a diverse group of developers and their platforms, there are companies already licensed to operate in the EU that are reaping the rewards of their market position on the continent, including Bragg Gaming Group, Glue Mobile, Activision Blizzard, Century Casino Inc., and Enthusiast Gaming.
Through its subsidiary ORYX Gaming, Bragg Gaming Group recently announced its entry into the lucrative Swiss market, after signing a content deal with leading operator mycasino.ch by Grand Casino Luzern.
*The European online gambling market is projected to grow, witnessing a CAGR of 9.20% during the forecast period (2020-2025). Growing hardware and software innovations and the rising popularity of.
*The global online gambling market’s biggest player, Europe, will maintain its growth in the global marketplace. Through 2020, online gambling penetration is expected to rise across the EU.
It’s worth noting that as recently as 2019, online gaming was illegal in Switzerland, and all access to unlicensed sites and apps were to be blocked. But a new gambling law from July 2019 enabled land-based casinos to launch online operations.
Since then, the Swiss regulated online market quickly gained traction. The latest official figures from the country’s regulator showed that online gaming licensees generated CHF23.5M (more than US$26 million) in just the first partial year of being live.
It’s notable that ORYX/Bragg’s partner Grand Casino Luzern‘s brand mycasino.ch generated CHF8.9M (nearly US$10 million) in revenues in 2019—accounting for nearly 38% of the total Swiss online gaming market.
“We have had a strong start to our online operations and are constantly looking for fresh and exciting content to enhance the experience for our growing customer base. We’re thrilled to have the opportunity to collaborate with ORYX moving forward,” said Wolfgang Bliem, CEO of Grand Casino Luzern. “Our main objective is to provide our Swiss players with pure entertainment at the highest level, and we believe ORYX’s portfolio of games can help us achieve just that. We are pleased to be the first operator in the country to offer the games through ORYX and are confident that the games will be huge hits with our players.”
Through ORYX GAMING, Bragg is licensed by the Malta Gaming Authority (MGA), as well as the Romanian National Gambling Office (ONJN) and is compliant, certified, or approved in 18 other major jurisdictions.
“The Swiss online market is one that we have had an eye on since the new legislation entered into force in 2019 and we are thrilled to finally make our debut,” said Matevz Mazij, Managing Director of ORYX Gaming. “Grand Casino Luzern makes a perfect partner for us as one of the most established operators in the market with a strong online brand and we look forward to working together to build our presence in the country.”
Prior to the Swiss announcement, Bragg Gaming Group announced an exceptional revenue growth of 72% in Q3 2020. Bragg continued to focus on expanding its global footprint, onboarding 14 new customers in the quarter alone. Beyond Switzerland, they’re also in advanced discussions with new customers across multiple other licensed jurisdictions in Europe and Latin America.
Built upon its portfolio of assets that includes the ORYX Gaming subsidiary, Bragg Gaming Group is positioned as an innovative B2B online gaming facilitator, providing turnkey solutions including an omni-channel retail, online, and mobile iGaming platform to clients such as Grand Casino Luzern. Bragg’s games are played and enjoyed in countries around the world, and the company is set to sponsor this year’s prestigious World Gaming Executive Summit (WGES)—one of Europe’s most exclusive iGaming conferences.
At another virtual conference held on Dec 9, Glu Mobile (NASDAQ:GLUU) will be sending its CEO and COO to participate in one-on-one meetings and a fireside chat at the UBS Global TMT Virtual Conference.
Unlike online casino games, Glu Mobile’s primary assets are “freemium” mobile games—games that are free to download, but incentivize players to spend more money for downloadable content and upgrades. The business model has proven quite successful, as shares of Glu Mobile have risen 43.88% over the past quarter, and are up 76.88% in the last year. The company’s revenue reached a record high US$158.50 million, beating the estimate of US$136.30 million, resulting in a year-over-year growth of 48%.
Much like Glu, Activision Blizzard (NASDAQ:ATVI) saw its revenues grow in 2020, by an expected rate of 28%. This year’s lockdowns and increased time at home has given Activision Blizzard its biggest base of engaged players to date. The company expects that its next major Call of Duty release will only add more to the bottom line—and push sales in Q4 to $2 billion, and net bookings of $2.7 billion.
“There are few entertainment franchises that generate over $1 billion in annual net bookings,” said Bobby Kotick, CEO of Activision Blizzard. “And today, we operate three of them: Call of Duty, World of Warcraft and Candy Crush. And each has clear opportunity for sustained growth.”
The lack of physical traffic in Europe appears to be hurting groups such as Century Casino Inc. (NASDAQ:CNTY), which cited its casinos in Poland having a softer Q3 2020. While casinos in smaller cities around the country (drawing more local patrons) are doing well, their two larger casinos in the Polish capital of Warsaw are being softened because of the lack of tourists and business travelers. However, the global casino entertainment company has already begun to move on internet sports betting, such as in October partnering with Tipico for gaming in Colorado. Tipico originally started in Europe in 2004, and is the leading sports betting provider in Germany.
The popularity of online gaming and esports continues to be aided by the work of the world’s largest social network of communities for gamers and esports fans, Enthusiast Gaming (TSX:EGLX). With a reach of over 300 million gaming enthusiasts on a monthly basis, and hosts of the largest mobile gaming event in Europe, Pocket Gamer Connects, Enthusiast Gaming has seen strong growth in 2020—including 36% growth of total advertising revenue, including programmatic advertising revenue growth of 28%.
Because of the nature of their business, Enthusiast’s events have not been as harmed as the more brick-and-mortar centered groups, such as Century Casino. Its latest EGLX 2020 online gaming festival was watched by over 12 million fans, while streaming a total of 53 hours of content over four days from November 10-13.
As the European online gaming and gambling markets continue to grow, companies like Bragg Gaming Group look to be in a good position to take advantage of the gains.
SOURCE Microsmallcap.com Poker pimpama tavern.
Dublin, Dec. 09, 2019 (GLOBE NEWSWIRE) -- The ’Europe Online Gambling Market 2019’ report has been added to ResearchAndMarkets.com’s offering.
Europe’s Online Gambling Market Holds Strong
The report ’Europe Online Gambling Market 2019’ highlights the strength of the European online gambling market.
Taking the largest share of the global online gambling market, Europe will continue its growth as a global market contributor. Legislation and legalization have played a role in this process, opening up more legal marketplaces for online gambling. Online gambling penetration in the EU is expected to grow through 2020, as quoted in the report.
Online gambling consistently makes up a larger share of the global gambling market year after year. Since 2016, global online gambling revenues have experienced double digit growth and this trend is set to persist through 2023, according to a statistic cited in the report. The European market adds a great deal of value to the overall global market and exhibits regular revenue growth as well.
The United Kingdom is the largest and the most active market for online gambling in Europe. The British online gambling platform bet365 is also a market a leader in Germany, Italy, Spain, and Denmark, ousting local marketplaces in some countries. In terms of expansion, Italy and France’s online gambling markets have been growing rapidly, in regards to numbers cited in the report.Online Gambling Market Size
Europe’s role in the online gambling market
The global online gambling market’s biggest player, Europe, will maintain its growth in the global marketplace. Through 2020, online gambling penetration is expected to rise across the EU.
Online gambling revenue exhibits persistent, high growth rates
Year after year, online gambling takes a larger portion of the overall global gambling market. Through 2023, double-digit revenue growth in the online gambling market will persist around the globe.
Europe’s largest online gambling market contributors
The most engaged online gambling markets in Europe include the UK, Spain, Italy and others. Britain’s bet365 platform is consistently a market leader among online gambling among these countries.
Questions Answered in this Report
*What is the forecast for the global online gambling and betting market revenues by 2023?
*How high is Europe’s share of the global online gambling market?
*Who are the major players in the global online gambling market in Europe?
*Which are the leading sectors of online gambling across Europe?
*What are the main market trends affecting the development of online gambling in Europe?
Key Topics Covered:
1. Management Summary
2. Global Developments
Online Gambling Wagers, in USD billion, 2017, 2018e and 2022f
Online Gross Gambling Revenues, in EUR billion, and Penetration, in % of Total Gross Gambling Market Revenues, 2013 - 2023f
Breakdown of Online Gross Gambling Revenues, by Region, in %, 2017
3. Europe
3.1 Regional
Online Gambling Market Trends, January 2019
Online Gross Gambling Revenues, in EUR billion, 2017 - 2020f
Online Share of Total Gambling Revenues, in %, 2017 & 2020f
Breakdown of Online Gross Online Gambling Revenues by Activity, in %, 2017
3.2 UK
Remote Gambling Turnover and Gross Gambling Yield, in GBP million, by Segment and Total, April 2015 - March 2016, April 2016 - March 2017, April 2017 - March 2018
Share of the Remote Sector, in % of Total Gross Gambling Yield, April 2017-March 2018
Breakdown of Online Gambling Market Shares, by Selected Top Players, in % of Revenues, 2017
Top 5 Gambling Websites, incl. Total Website Visits, in millions, UK’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.3 Germany
Gross Gambling Revenues by Segment, by Regulated and Non-Regulated Market, incl. Online, in EUR million, 2017
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Germany’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018Sports Gambling Market
3.4 France
Online Gross Gambling Revenues, in EUR million, 2015 - 2017
Share of Online Gambling, in % of Total Gross Gambling Revenues, 2017
List of Licensed Gambling Operators, incl. Website, January 2019
Top 5 Gambling Websites, incl. Total Website Visits, in millions, France’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.5 Italy
Online Gambling Expenditure by Segment and Total, in EUR million, 2011 - 2017
Share of Online Gambling, in % of Total Gambling Expenditure, 2017
Mobile Gambling Expenditure, in EUR million, 2016 & 2017
Average Number of Monthly Active Online Gambling and Betting Users, in thousands, 2016 & 2017
Top 30 Operators in Online Casino by Market Share, in %, 2018
Top 30 Operators in Online Sports Betting by Market Share, in %, 2018
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Italy’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.6. Spain
Total Amount Played in Online Gambling and Betting, by Segment, in EUR million, 2016 - 2017, Q1-Q3 2018
Gross Gambling Revenues from Online Gambling and Betting, by Segment, in EUR million, 2016 - 2017, Q1-Q3 2018
Online Gambling Deposits, Withdrawals and Gross Gaming Revenue, in EUR million, 2013 - 2017, Q1-Q3 2018
List of Licensed Gambling Operators with Websites, January 2019
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Spain’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.7 Denmark
Online Casino Deposits, Winnings, Operator Commission and Gross Gaming Revenue, in DKK million, 2013 - 2017, Q1-Q3 2018
Breakdown of Gross Gambling Revenues from Online Casino Games by Mobile and Desktop/ Laptop, in %, September 2017- October 2018
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Denmark’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.8 Russia
Share of Online Betting Deposits, in % of Total Betting Deposits, 2018e
Breakdown of Preferred Betting Channels, in % of Men Who Make Sports Bets, 2018
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Russia’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.9 Norway
Number of Online Gambling Players, in thousands, 2016 & 2017
Breakdown of Devices Used for Online Gambling, in % of Players, 2017
Breakdown of Channels of Used for Online Gambling, by Local and Foreign, in % of Players, 2017
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Norway’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018 Borderlands pre sequel slot machine trick game.
3.10 Sweden
Services Purchased Online, in % of Internet Users, Q2 2018
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Sweden’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.11 Finland
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Finland’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
Online Share of Total Gambling Revenues of Veikkaus, in %, Q3 2018
Companies Mentioned
Is Stock Market Gambling
*888 Holdings Ltd
*AB Svenska Spel
*Bet365 Group Ltd
*Danske
*Det Danske Klasselotteri A/S
*La Francaise Des Jeux S.A
*Lottomatica S.p.A.
*Norsk Tipping AS
*Pari Mutuel Urbain GIE
*Premier Lotteries Investments UK Limited
*Sisal S.p.A.
*Sociedad Estatal Loteras y Apuestas del Estado
*Spil A/S
*The Stars Group Inc.
*Tipico Co. Ltd.
*Veikkaus Oy
*fonbet.ru
*myscore.ru
*stoloto.ru
For more information about this report visit https://www.researchandmarkets.com/r/7wcf11Online Gambling Market
Research and Markets also offers Custom Research services providing focused, comprehensive and tailored research.
Register here: http://gg.gg/ti8vz
https://diarynote-jp.indered.space
Reading Time: 4minutes
*Online Gambling Market Size
*Sports Gambling Market
*Is Stock Market Gambling
*Online Gambling Market
DUBLIN-(BUSINESS WIRE)-The ’Europe Online Gambling Market - Growth, Trends, and Forecast (2020-2025)’ report has been added to ResearchAndMarkets.com’s offering.The European online gambling.
Due to all types of restrictions on social gathering and physical attendance in many brick-and-mortar businesses, the global online gaming and gambling markets have ballooned in 2020. As gambling becomes more and more of an online activity, markets such as the European Union are projected to grow at about 10% per year, and increase to nearly US$35.5 billion by 2022, up nearly 32% from its 2018 numbers. Globally, the online gambling market is projected to reach US$160 billion by 2026. The European market is seen as far more regulated than any other, with the Western side catching up to the Eastern market revenue-wise. But for a diverse group of developers and their platforms, there are companies already licensed to operate in the EU that are reaping the rewards of their market position on the continent, including Bragg Gaming Group, Glue Mobile, Activision Blizzard, Century Casino Inc., and Enthusiast Gaming.
Through its subsidiary ORYX Gaming, Bragg Gaming Group recently announced its entry into the lucrative Swiss market, after signing a content deal with leading operator mycasino.ch by Grand Casino Luzern.
*The European online gambling market is projected to grow, witnessing a CAGR of 9.20% during the forecast period (2020-2025). Growing hardware and software innovations and the rising popularity of.
*The global online gambling market’s biggest player, Europe, will maintain its growth in the global marketplace. Through 2020, online gambling penetration is expected to rise across the EU.
It’s worth noting that as recently as 2019, online gaming was illegal in Switzerland, and all access to unlicensed sites and apps were to be blocked. But a new gambling law from July 2019 enabled land-based casinos to launch online operations.
Since then, the Swiss regulated online market quickly gained traction. The latest official figures from the country’s regulator showed that online gaming licensees generated CHF23.5M (more than US$26 million) in just the first partial year of being live.
It’s notable that ORYX/Bragg’s partner Grand Casino Luzern‘s brand mycasino.ch generated CHF8.9M (nearly US$10 million) in revenues in 2019—accounting for nearly 38% of the total Swiss online gaming market.
“We have had a strong start to our online operations and are constantly looking for fresh and exciting content to enhance the experience for our growing customer base. We’re thrilled to have the opportunity to collaborate with ORYX moving forward,” said Wolfgang Bliem, CEO of Grand Casino Luzern. “Our main objective is to provide our Swiss players with pure entertainment at the highest level, and we believe ORYX’s portfolio of games can help us achieve just that. We are pleased to be the first operator in the country to offer the games through ORYX and are confident that the games will be huge hits with our players.”
Through ORYX GAMING, Bragg is licensed by the Malta Gaming Authority (MGA), as well as the Romanian National Gambling Office (ONJN) and is compliant, certified, or approved in 18 other major jurisdictions.
“The Swiss online market is one that we have had an eye on since the new legislation entered into force in 2019 and we are thrilled to finally make our debut,” said Matevz Mazij, Managing Director of ORYX Gaming. “Grand Casino Luzern makes a perfect partner for us as one of the most established operators in the market with a strong online brand and we look forward to working together to build our presence in the country.”
Prior to the Swiss announcement, Bragg Gaming Group announced an exceptional revenue growth of 72% in Q3 2020. Bragg continued to focus on expanding its global footprint, onboarding 14 new customers in the quarter alone. Beyond Switzerland, they’re also in advanced discussions with new customers across multiple other licensed jurisdictions in Europe and Latin America.
Built upon its portfolio of assets that includes the ORYX Gaming subsidiary, Bragg Gaming Group is positioned as an innovative B2B online gaming facilitator, providing turnkey solutions including an omni-channel retail, online, and mobile iGaming platform to clients such as Grand Casino Luzern. Bragg’s games are played and enjoyed in countries around the world, and the company is set to sponsor this year’s prestigious World Gaming Executive Summit (WGES)—one of Europe’s most exclusive iGaming conferences.
At another virtual conference held on Dec 9, Glu Mobile (NASDAQ:GLUU) will be sending its CEO and COO to participate in one-on-one meetings and a fireside chat at the UBS Global TMT Virtual Conference.
Unlike online casino games, Glu Mobile’s primary assets are “freemium” mobile games—games that are free to download, but incentivize players to spend more money for downloadable content and upgrades. The business model has proven quite successful, as shares of Glu Mobile have risen 43.88% over the past quarter, and are up 76.88% in the last year. The company’s revenue reached a record high US$158.50 million, beating the estimate of US$136.30 million, resulting in a year-over-year growth of 48%.
Much like Glu, Activision Blizzard (NASDAQ:ATVI) saw its revenues grow in 2020, by an expected rate of 28%. This year’s lockdowns and increased time at home has given Activision Blizzard its biggest base of engaged players to date. The company expects that its next major Call of Duty release will only add more to the bottom line—and push sales in Q4 to $2 billion, and net bookings of $2.7 billion.
“There are few entertainment franchises that generate over $1 billion in annual net bookings,” said Bobby Kotick, CEO of Activision Blizzard. “And today, we operate three of them: Call of Duty, World of Warcraft and Candy Crush. And each has clear opportunity for sustained growth.”
The lack of physical traffic in Europe appears to be hurting groups such as Century Casino Inc. (NASDAQ:CNTY), which cited its casinos in Poland having a softer Q3 2020. While casinos in smaller cities around the country (drawing more local patrons) are doing well, their two larger casinos in the Polish capital of Warsaw are being softened because of the lack of tourists and business travelers. However, the global casino entertainment company has already begun to move on internet sports betting, such as in October partnering with Tipico for gaming in Colorado. Tipico originally started in Europe in 2004, and is the leading sports betting provider in Germany.
The popularity of online gaming and esports continues to be aided by the work of the world’s largest social network of communities for gamers and esports fans, Enthusiast Gaming (TSX:EGLX). With a reach of over 300 million gaming enthusiasts on a monthly basis, and hosts of the largest mobile gaming event in Europe, Pocket Gamer Connects, Enthusiast Gaming has seen strong growth in 2020—including 36% growth of total advertising revenue, including programmatic advertising revenue growth of 28%.
Because of the nature of their business, Enthusiast’s events have not been as harmed as the more brick-and-mortar centered groups, such as Century Casino. Its latest EGLX 2020 online gaming festival was watched by over 12 million fans, while streaming a total of 53 hours of content over four days from November 10-13.
As the European online gaming and gambling markets continue to grow, companies like Bragg Gaming Group look to be in a good position to take advantage of the gains.
SOURCE Microsmallcap.com Poker pimpama tavern.
Dublin, Dec. 09, 2019 (GLOBE NEWSWIRE) -- The ’Europe Online Gambling Market 2019’ report has been added to ResearchAndMarkets.com’s offering.
Europe’s Online Gambling Market Holds Strong
The report ’Europe Online Gambling Market 2019’ highlights the strength of the European online gambling market.
Taking the largest share of the global online gambling market, Europe will continue its growth as a global market contributor. Legislation and legalization have played a role in this process, opening up more legal marketplaces for online gambling. Online gambling penetration in the EU is expected to grow through 2020, as quoted in the report.
Online gambling consistently makes up a larger share of the global gambling market year after year. Since 2016, global online gambling revenues have experienced double digit growth and this trend is set to persist through 2023, according to a statistic cited in the report. The European market adds a great deal of value to the overall global market and exhibits regular revenue growth as well.
The United Kingdom is the largest and the most active market for online gambling in Europe. The British online gambling platform bet365 is also a market a leader in Germany, Italy, Spain, and Denmark, ousting local marketplaces in some countries. In terms of expansion, Italy and France’s online gambling markets have been growing rapidly, in regards to numbers cited in the report.Online Gambling Market Size
Europe’s role in the online gambling market
The global online gambling market’s biggest player, Europe, will maintain its growth in the global marketplace. Through 2020, online gambling penetration is expected to rise across the EU.
Online gambling revenue exhibits persistent, high growth rates
Year after year, online gambling takes a larger portion of the overall global gambling market. Through 2023, double-digit revenue growth in the online gambling market will persist around the globe.
Europe’s largest online gambling market contributors
The most engaged online gambling markets in Europe include the UK, Spain, Italy and others. Britain’s bet365 platform is consistently a market leader among online gambling among these countries.
Questions Answered in this Report
*What is the forecast for the global online gambling and betting market revenues by 2023?
*How high is Europe’s share of the global online gambling market?
*Who are the major players in the global online gambling market in Europe?
*Which are the leading sectors of online gambling across Europe?
*What are the main market trends affecting the development of online gambling in Europe?
Key Topics Covered:
1. Management Summary
2. Global Developments
Online Gambling Wagers, in USD billion, 2017, 2018e and 2022f
Online Gross Gambling Revenues, in EUR billion, and Penetration, in % of Total Gross Gambling Market Revenues, 2013 - 2023f
Breakdown of Online Gross Gambling Revenues, by Region, in %, 2017
3. Europe
3.1 Regional
Online Gambling Market Trends, January 2019
Online Gross Gambling Revenues, in EUR billion, 2017 - 2020f
Online Share of Total Gambling Revenues, in %, 2017 & 2020f
Breakdown of Online Gross Online Gambling Revenues by Activity, in %, 2017
3.2 UK
Remote Gambling Turnover and Gross Gambling Yield, in GBP million, by Segment and Total, April 2015 - March 2016, April 2016 - March 2017, April 2017 - March 2018
Share of the Remote Sector, in % of Total Gross Gambling Yield, April 2017-March 2018
Breakdown of Online Gambling Market Shares, by Selected Top Players, in % of Revenues, 2017
Top 5 Gambling Websites, incl. Total Website Visits, in millions, UK’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.3 Germany
Gross Gambling Revenues by Segment, by Regulated and Non-Regulated Market, incl. Online, in EUR million, 2017
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Germany’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018Sports Gambling Market
3.4 France
Online Gross Gambling Revenues, in EUR million, 2015 - 2017
Share of Online Gambling, in % of Total Gross Gambling Revenues, 2017
List of Licensed Gambling Operators, incl. Website, January 2019
Top 5 Gambling Websites, incl. Total Website Visits, in millions, France’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.5 Italy
Online Gambling Expenditure by Segment and Total, in EUR million, 2011 - 2017
Share of Online Gambling, in % of Total Gambling Expenditure, 2017
Mobile Gambling Expenditure, in EUR million, 2016 & 2017
Average Number of Monthly Active Online Gambling and Betting Users, in thousands, 2016 & 2017
Top 30 Operators in Online Casino by Market Share, in %, 2018
Top 30 Operators in Online Sports Betting by Market Share, in %, 2018
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Italy’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.6. Spain
Total Amount Played in Online Gambling and Betting, by Segment, in EUR million, 2016 - 2017, Q1-Q3 2018
Gross Gambling Revenues from Online Gambling and Betting, by Segment, in EUR million, 2016 - 2017, Q1-Q3 2018
Online Gambling Deposits, Withdrawals and Gross Gaming Revenue, in EUR million, 2013 - 2017, Q1-Q3 2018
List of Licensed Gambling Operators with Websites, January 2019
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Spain’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.7 Denmark
Online Casino Deposits, Winnings, Operator Commission and Gross Gaming Revenue, in DKK million, 2013 - 2017, Q1-Q3 2018
Breakdown of Gross Gambling Revenues from Online Casino Games by Mobile and Desktop/ Laptop, in %, September 2017- October 2018
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Denmark’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.8 Russia
Share of Online Betting Deposits, in % of Total Betting Deposits, 2018e
Breakdown of Preferred Betting Channels, in % of Men Who Make Sports Bets, 2018
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Russia’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.9 Norway
Number of Online Gambling Players, in thousands, 2016 & 2017
Breakdown of Devices Used for Online Gambling, in % of Players, 2017
Breakdown of Channels of Used for Online Gambling, by Local and Foreign, in % of Players, 2017
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Norway’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018 Borderlands pre sequel slot machine trick game.
3.10 Sweden
Services Purchased Online, in % of Internet Users, Q2 2018
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Sweden’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
3.11 Finland
Top 5 Gambling Websites, incl. Total Website Visits, in millions, Finland’s Share of Total Visits, in %, Average Time Spent per Visit, and Bounce Rate, in %, December 2018
Online Share of Total Gambling Revenues of Veikkaus, in %, Q3 2018
Companies Mentioned
Is Stock Market Gambling
*888 Holdings Ltd
*AB Svenska Spel
*Bet365 Group Ltd
*Danske
*Det Danske Klasselotteri A/S
*La Francaise Des Jeux S.A
*Lottomatica S.p.A.
*Norsk Tipping AS
*Pari Mutuel Urbain GIE
*Premier Lotteries Investments UK Limited
*Sisal S.p.A.
*Sociedad Estatal Loteras y Apuestas del Estado
*Spil A/S
*The Stars Group Inc.
*Tipico Co. Ltd.
*Veikkaus Oy
*fonbet.ru
*myscore.ru
*stoloto.ru
For more information about this report visit https://www.researchandmarkets.com/r/7wcf11Online Gambling Market
Research and Markets also offers Custom Research services providing focused, comprehensive and tailored research.
Register here: http://gg.gg/ti8vz
https://diarynote-jp.indered.space
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